The “iWatch”: an artist’s impression

by Adam Banks on March 14, 2013

If Apple is really working on a smart watch, what will it be like? The April 2013 issue of MacUser magazine, on sale today, has a possible answer.

In collaboration with well known 3D artist Martin Hajek, MacUser has conceived a realistic watch product based on Apple’s current design language and technology constraints. The result is unlike any other mockup seen so far, and finally makes an “iWatch” plausible to those who know Apple.

The sense of realism is heightened by Hajek’s polished 3D renders. MacUser has also created a convincing user interface, imagining how existing iOS features might be adapted for clarity and legibility on a 2-inch touchscreen.

Our cover feature also rounds up some of the best mockups of other potential Apple products from independent designers, including a reworked Retina iPad, an evolved Mac Pro, an Apple TV set and set-top box, and a lower-cost iPhone, some seen here for the first time in print.

MacUser’s iWatch concept has been featured by MailOnline and was described by Gizmodo as “The nicest Apple iWatch concept yet”. More pictures and full details appear in MacUser Vol 29 No 4, available across the UK and in selected outlets in the US, Australia and other territories, or as a digital replica edition on the iOS Newsstand or at For more Apple news and views, follow @macusermagazine.

© Martin Hajek and MacUser 2013

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  • Anonymous

    Do you really see it as having a leather band and an old-fashioned analog face by default? To me, combined with its oversized design, this makes it look rather silly.

  • Hideya Kawahara

    Smartwatch’s often overlooked setback is that it usually requires two hands; one hand or wrist to wear the device and the other to operate it. This is an unfavorable condition, considering most users can operate a smartphone with one hand. I’m wondering if an approach like the following make sense?

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